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      Windows XP\ Vista support dropped   11/19/2016

      It's been a while but I think some people (especially first time visitor's) don't know yet
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      Think you tried everything?! - Check out the Overwolf knowledge-base!   02/25/2017

      Dear gamers, how about some DIY? -   http://support.overwolf.com/ The knowledge-base for all your Overwolf related troubleshooting, faq, bugs, known issues and much more!
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      Code of Conduct - Rules you should read   02/25/2017

      In General
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corrado95

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  1. Hey, it's still me. Any official statement about this topic from the staff?
  2. Hi, thanks for your reply! I'm not totally sure that OW API works by reading the data on screen. As far as I know, for example, the number of neutral minions killed isn't availalbe through the HUD, but it's still accessible from APIs. I guess that APIs may work by reading logs of the game. Back to my question, I don't know if these logs include also the stats I'm looking for, so I don't know if a more complete API would be possible to develop.
  3. Hi, I have a cool idea for an Overwolf app. About that, I'd like to know if the following stats are going to be available any time in the future through the Lol API: armor penetration (flat and percentual) magic penetration critical chance lifesteal spell vamp cooldown reduction atk range tenacity Plus the standard stats such as: AD, AP, atk speed etc.
  4. Hi, I'm working on an idea I have about an OW app and now I have a question. Let's suppose my app has a set of options that I want to store, how should I save those? If I want to store them in a json file (for example), should I put this file in a specific directory inside %localappdata%/OW path?