• Announcements

    • Colorfulstan

      Windows XP\ Vista support dropped   11/19/2016

      It's been a while but I think some people (especially first time visitor's) don't know yet
    • ChriSKate

      Think you tried everything?! - Check out the Overwolf knowledge-base!   02/25/2017

      Dear gamers, how about some DIY? -   http://support.overwolf.com/ The knowledge-base for all your Overwolf related troubleshooting, faq, bugs, known issues and much more!
      Just start typing anything related to your issue (for example, 'fps' or 'heartharena') and discover new ways to work things out.
    • Raif

      Code of Conduct - Rules you should read   02/25/2017

      In General
      Be respectful! There's another person on the other end of that conversation! The forums are a place to discuss anything related to Overwolf and beyond but want this to be a place where people feel comfortable to participate and have fun! Keep it on topic, keep it constructive - Threads should be constructive and have a clear topic. Replies to that topic should be relevant. Bumping a thread without adding relevant information is not considered constructive. Bumping a thread from a long time ago is also not constructive (Overwolf updates every 2 weeks, things change). Attacks or Accusations are not acceptable - Attacking another person is unacceptable, the circumstances are irrelevant, just don't do it. Read the topic - Know what people are talking about in the thread. Stick to the given topic and don't derail it. Search - We have a great search function, use it before you post a new thread as it's possible someone has asked your question before and there's info on it. Don't see something about your question or topic after searching? Post it! (keep in mind that bumping threads from a long time ago is not recommended, post your own). Don't post about locked or deleted topics; they were deleted for a reason. No petitions, demands or "When will.." We have places for asking for games, features and we will tell you when something is coming. We don't give dates for a reason. Don't try getting around the swear filter, it's not cute or funny. This is not a place to break NDA's, talk about something illegal or break any law from any country. We will contact the necessary parties involved and you will be pursued to the extent of the law. No spam. You will be banned and your post deleted. Please write in English. This is an international forum and we'd like everyone to be able to participate.
      Bad Behavior Insults, racial slurs, profanity, vulgarity. Trolling - You know who you are, and we will find you. Nudity, porn or anything obscene. Flaming - We don't have a trained fireman on staff, so don't do it. No advertising - No one wants to buy that shirt off of you, or that WoW gold. No insulting any religion (fake, real, or imagined), sexual orientation, gender or culture. No talking about drugs or performing illegal activities. Impersonation - Don't do it, people find out and you end up looking stupid.
      What will we do if you break a rule? Warnings - You get only one. Thread/Post deletion - We delete your thread/post from the forums. Suspension - Temporary forum ban. Account termination - Permanent forum ban. Legal action or report violations to the appropriate legal authorities.

Search the Community

Showing results for tags 'plugin'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • New Releases and Announcements
    • New Releases and Announcements
  • Overwolf Forum
    • General
    • App Discussion
    • Platform Feedback
    • Off Topic
  • Support
    • Support
    • Overwolf Touch Controller
  • App Development & Skin Design
    • App Development
    • Custom Skin Design
    • Developers Challenges
  • The Wolf Den
    • Wolf Pack Downloads and Freebies
    • The Wolf Pack Tavern

Calendars

  • Community Calendar

Found 10 results

  1. Hello, I would like to ask if anyone knows a way how to fix this plugin ("TeamSpeak 3 control plugin" == "TS3CP" ). Basickly any time OW is running TS3CP fails to initialize. I have been using "YaTQA", "TeamSpeak utilities" and other apps working with TS3 from OW for long time and it was working perfectly but for some reason few days ago all of them stopped to working. I didn't even notice any updates, except for maybe W10 update(not 100% sure). I found out that TS3CP is failing to initialize. So I searched and tried everything I found except reinstalling whole system. - reloading pluggins - uninstalled both TS3 and OW - deleted all leftover files in %localappdata% and Program files - installed OW and TS3 32 bit version (tried it with 64bit version aswell) - tried running just OW in admin mode or both at same time. Even with clean install of both programs without imported backups or anything it still doen't work. Still the same problem I mentioned at beggining where OW is causing TS3CP to not initialize. Thanks for advices in advance and Merry Christmas to everyone! Mmat
  2. Releasing this repo i've worked on for a bit, It allows you to read/write to 32 and 64 bit process' memory(note Overwolf is a 32 bit app). I invite you tinker with the provided sample. Currently working on a parser for ArtMoney and CheatEngine tables so you'll be able to write "trainers" using JS and run as an Overwolf app! https://github.com/Noobay/MemWolf
  3. hi! I've been running into some problems with the old NPAPI git repo, and I need it since I'm using some old code I wrote a few years back. the sample is running sort-of-fine, sometimes it does and other times it doesn't (requires a restart of overwolf, or a navigator.plugins.refresh(), not very consistent- but once it's loaded, it's loaded for the rest of the app's lifespan, including overwolf restarts). the DLL from the sample is running fine on other projects also. but when I compile a DLL on my own (even when i recompile the sample projects' dll), nothing happens, and it returns that "echo" is not a recognized function (i.e. plugin is not loaded) The old code is supposed to work since we're making an XPCOM component and awesomium(the UI backend) still supports these(afaik). what might be the problem? might it be the version of my xulrunner-sdk(which is 41.0.2) ? anything else i might need to be aware of using the "deprecated" sample as a skeleton? Compilation is done using MSVS2010 with Gecko 3.6.28 under windows 10 64bit .
  4. Hey guys, I am a bit confused at the moment. I'm using the simple-io plugin, (the older version since I've found the newer one crashes a lot). Anyway, I use getBinaryFile to read in a video file. It's a 6mb video file but when I read it in it's 20mb so I'm just curious what's going on with that. Anyone have similar issues?
  5. Hey Guys, I keep trying to enable the ts3 control plugin but keep getting the error message saying Quote: "Failed to Initialize Plugin". Any ideas?
  6. I'm able to compile the sample plugin provided by Overwolf, but I'm unable to call any functions or access the sampleProperty field: Uncaught TypeError: plugin(...).echo is not a function Has anything changed in regards to refreshing plugins? I noticed that using navigator.plugins.refresh(true) causes the app to constantly restart. Below is my current HTML: <html onmousedown="dragMove()"> <head> <link rel="stylesheet" href="style.css" /> <meta content="text/html; charset=utf-8" http-equiv="Content-Type"> <title>Demo app</title> <script src="js/jquery-2.1.4.min.js"></script> </head> <body> <script> navigator.plugins.refresh(false); </script> <embed id="plugin" type="application/x-overwolf-sample-plugin" width=0px height=0px /> <div id="content" onmousedown="dragMove();"> <button id="close" onclick="closeWindow();">Close</button> </div> <script src="js/index.js"></script> </body> </html> index.js is where I'm making my calls. I don't see what I'm missing. Any advice?
  7. So I have tried having two different Twitch chats in my app using Overwolf's chat plugin but whenever I use two difference chats the other window always seems to reload? An example would be: window 1 is open - user authenticated and connected to chat window 2 is opened - then window 1 reloads but they are both connected to chat perfectly fine? I am using two different client id's and have tried making a copy of the plugin but I am not sure if that would work or if i just didn't reference them properly? any ideas?
  8. I recently began work on a Guild Wars 2 overlay meant to assist WvW players in a way not attempted before. After recently taking a short break from the game to play Archeage I was shocked at how bad Guild Wars 2's UI is for handling large groups of people when you wish to see health information. Because of this I wanted to work on a UI that allowed larger groups doing "raids" to see real time health information on everyone easily. While no official raids exist people treat many things like them, from the large scale world bosses (60+ people) to WvW guild groups (20-80 people). Guild Wars 2 has no way of passing a players health information out of the game (I would seriously love them if they added health % to the mumble-link API) so I resorted to other measures. After much thought I settled on screenshotting the game 5 times every second, detecting colour information where the health orb is and then changing this to a percentage. This is an example of the Guild Wars 2 base game UI for those unfamiliar: http://i.imgur.com/9Ku6uG5.jpg . As you can see there is a large health orb in the centre. This is the area of the screen where I wish to read pixel information from and then using RGB thresholds establish the % of health remaining. I have had some success on this as you can see in this video (look at the minimap) Now this works fine using my current (custom) C++ plugin that screenshots, reads pixel information at a set of coordinates it was passed and then returns the RGB values for anyone playing in Windowed mode (Borderless or not). When you make the game fullscreen for some reason my plugin breaks down and it can not take screenshots of the game. This is a big problem for people using dual-AMD cards as they can't use Windowed Fullscreen without serious FPS drops. I can link my C++ if people would like, but it is actually horrific (I downloaded the sample plugin and modified a function on it using my limited C++ knowledge). So this is sort of a request; I would like a plugin that took screenshots of the active window and either passed the bitmap to javascript in the form of a javascript image object (without Cross-Origin Contamination) OR like my current plugin you could pass it a set of coordinates and it returns an array of RGB values. Any help is much appreciated. (As for why I don't use the built in screenshot feature, as far as I can tell those screenshots are saved to the drive, which means CORS is a factor and for SSDs you would burn a large amount of read/write cycles.)
  9. Alright, I have searched the past two days for anything that can help me but going to ask the community on this one. I have TS3 for my clan for MWO and Star Citizen (Clan Widowmakers). However I want to use Overwolf with my TS3 but for some reason the plug-in isn't working and it says fail to connect. What am I doing wrong? Can anyone give me a step by step guide how to fix this issue.
  10. I am getting this error when loading up my app using the teamspeak plugin: "capi ts3client plugin seems to be busy". What does this mean? It seemed to happen after Overwolf crashed for an unknown reason.