Colorfulstan

api documentation
[collection] the missing parts

29 posts in this topic

On 6.7.2016 at 9:17 PM, Colorfulstan said:

 

  • overwolf.audio.media.create with url from overwolf.utils.openFilePicker (Thread from goodbyte) [Bug / Unexpected Behaviour]
    Consider following Code:

    
    overwolf.utils.openFilePicker('*.mp3', function(result) {
      if (result.status === 'success') 
        console.log(result) // Object {status: "success", url: "overwolf-fs://C/Code/tmp/demo-app-master/name_without_spaces.mp3"}
        overwolf.media.audio.create(result.url, function(result) {
          console.log(result) // Object {status: "error", error: "Invalid url supplied: overwolf-fs://C/Code/tmp/demo-app-master/name_without_spaces.mp3"}
          if (result.status === 'success') overwolf.media.audio.play(result.id, function() {});
        });
    });

    The returned URL from filePicker can not be used to create Audio atm.

  • overwolf.web.createServer() [Bug]

  •  

Update: Window reload breaks overwolf.web.webserver and overwolf.audio.media.create with url from overwolf.utils.openFilePicker is not correct were fixed!
Thanks for letting us know about all of these issues, we work hard in order to solve them...

We'll soon open a new topic that will collect all of the future issues/bugs/change requests.

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1 hour ago, ItayOW said:

Update: Window reload breaks overwolf.web.webserver and overwolf.audio.media.create with url from overwolf.utils.openFilePicker is not correct were fixed!
Thanks for letting us know about all of these issues, we work hard in order to solve them...

We'll soon open a new topic that will collect all of the future issues/bugs/change requests.

Thanks for the update Itay.

Ill start reporting the issues in the other Post but keep adding them here too for the moment until we see how it goes in terms of general overview in the other Thread.

Here the Link to the other Thread again for reference:

 

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On 7/6/2016 at 10:17 PM, Colorfulstan said:

Paths not normalized
Finding things like following in there
C:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.207/deploy//LolClient.exe\ (getGameInfo ProcessPath)
C:/Games/league/RADS\..\lol.launcher.exe (getGameInfo -> LauncherPath)
C:/Games/league/RADS\solutions\lol_game_client_sln\releases\0.0.1.138\deploy\League of Legends.exe (getRunningGameInfo -> commandLine)

All fixed except the commandLine. 
(we don't want to change the game's command line) 

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